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Explosive Theorem Lab.Explosive Theorem Lab.

[Free] Skinned Mesh Combiner

This tool has been migrated to a package bundle, Ava Utils. https://github.com/JLChnToZ/avautils/ You may install this tool with Ava Utils via VCC: https://xtlcdn.github.io/vpm/ This is an all-in-one utility that use to combine skinned mesh while preserving blendshapes and bones. It is also capable to combine selected bones to its parent and bake selected blendshapes as well. It is made with optimization on avatar models for metaverse such as VRChat in mind, but it does not depend on any framework except for Unity. This tool is a free software, you may download it for free, but if you think it is useful, please consider support me by donations! GitHub/Documentation: https://github.com/JLChnToZ/SkinnedMeshCombiner

[Free] Skinned Mesh Combiner
This tool has been migrated to a package bundle, Ava Utils. https://github.com/JLChnToZ/avautils/ You may install this tool with Ava Utils via VCC: https://xtlcdn.github.io/vpm/ This is an all-in-one utility that use to combine skinned mesh while preserving blendshapes and bones. It is also capable to combine selected bones to its parent and bake selected blendshapes as well. It is made with optimization on avatar models for metaverse such as VRChat in mind, but it does not depend on any framework except for Unity. This tool is a free software, you may download it for free, but if you think it is useful, please consider support me by donations! GitHub/Documentation: https://github.com/JLChnToZ/SkinnedMeshCombiner

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