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[VRChat] [SDK3] Wandering NPC System Kit

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This is a tool kit of wandering NPC system for VRChat SDK3 worlds. This tool kit is intended to use with custom characters and animations (locomotion) and it does not come with any default character models and/or animator controllers, you will need to prepare those separately in order to use this. But if you have a character/avatar model and you want to put it into your world but you don't have any program or don't know how to program to make it move, this tool kit may be a good choice to achieve your needs. This NPC system provides these features: - Wandering around (Using Unity's Navigation System) - Randomly looking at someone - Pick up items and put back to its original place when the item is no longer used for a while - Look at you if you bother it to put back the items - Fully networked, everyone should see the NPC is doing the same thing at the same location Currently it does not have any directly interaction features, users in the world cannot interact with the NPCs created by this system without additional programs. Introduction and setup guide is provided here: https://docs.google.com/document/d/e/2PACX-1vRIX0EfWZv5ISfRCgOiCThKsclJoeDVlVaLTc-yZBeCbgD1j62y7yMI3AjHMJnI3FMIASj3Q9pQecHX/pub If you want to see actual how it performs, you may go to this world: https://vrchat.com/home/launch?worldId=wrld_61f2fa45-e023-48dd-8c69-fdb658da9347 Known issue: The NPC may not find a route if the world is too small and it is at the border.

[VRChat] [SDK3] Wandering NPC System Kit
This is a tool kit of wandering NPC system for VRChat SDK3 worlds. This tool kit is intended to use with custom characters and animations (locomotion) and it does not come with any default character models and/or animator controllers, you will need to prepare those separately in order to use this. But if you have a character/avatar model and you want to put it into your world but you don't have any program or don't know how to program to make it move, this tool kit may be a good choice to achieve your needs. This NPC system provides these features: - Wandering around (Using Unity's Navigation System) - Randomly looking at someone - Pick up items and put back to its original place when the item is no longer used for a while - Look at you if you bother it to put back the items - Fully networked, everyone should see the NPC is doing the same thing at the same location Currently it does not have any directly interaction features, users in the world cannot interact with the NPCs created by this system without additional programs. Introduction and setup guide is provided here: https://docs.google.com/document/d/e/2PACX-1vRIX0EfWZv5ISfRCgOiCThKsclJoeDVlVaLTc-yZBeCbgD1j62y7yMI3AjHMJnI3FMIASj3Q9pQecHX/pub If you want to see actual how it performs, you may go to this world: https://vrchat.com/home/launch?worldId=wrld_61f2fa45-e023-48dd-8c69-fdb658da9347 Known issue: The NPC may not find a route if the world is too small and it is at the border.

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